Citadel of Flame Path 2: Prevent the resurrection of Gaheron

Level: 75.

Reward: 0.61 g + 100 tokens.

Average length: 17 minutes.

Difficulty: Easy.

Enemies: Flame Legion.

Time: Night.

Use Potion of Flame Legion Slaying, Sigil of the Night and Sigil of Force.

Video guide (Banter Bill).

Current record: 20.

Use Sigil of Smothering instead of Force.

First run per day gives 61 silvers and 100 tokens, Flame Legion Charr Carvings. Next runs give only 26 silvers and 20 tokens. Tokens can be Converted to gold.

Every run gives 23% experience towards your next level and 30 Empyreal Fragments.

There is a high chance to get Charred Back Warmer, Flame Legion Ritual Book or Wildfire Talisman from enemies and chests. All can be traded but aren't valuable.

There is a very low chance to get an account bound Recipe: Eternal Flame from the final chest. The recipe allows you to craft Eternal Flame which gives no extra gold return for your tokens.


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Start

If the entrance to the dungeon is closed, you need to open it by doing an event called The Battle for the Flame Citadel and Senecus Castrum. Alternatively you can leave party and try relogging until you get to another instance.

After first gate you will face 3 Godforged Hellstorms.

Then you have to search cells until a Devourer Burrow appears. It constantly summons Carrion Devourers, Lashtail Devourers and Whiptail Devourers (up to 5).

Then you have to search bit more until lots of Devourer Egg Nests appear. They constantly summons Carrion Devourers, Lashtail Devourers and Whiptail Devourers (up to 5).

Lashtails aren't very dangerous. They can immobilize you if you tank their whole rapid attack so move around. Whiptails are ranged and do poison. Carrions are dangerous with their multiple knockdowns so have a stun break.

Then you have to kill 3 Godforged Fanatics. Once they are dead use chains in that room to open a gate.


Prison Warden

He has only melee attacks and is easy to kill. Try to predict and dodge his Kick.

He summons Devourers based at his health. Try to AoE/cleave them while focusing Warden. When he is below he will summon Siege Devourer. Be ready to dodge if you see red circles.

Once he is dead, run back.


Defusing the Bomb

You need to bring every bomb to Magg before the timer runs out. Bring mobility skills.

One player should wait at Magg while others get near the farthest ones. Once people are ready, that one player talks to Magg and everyone starts bringing the bombs.

Don't bother with killing any enemies.

Near Magg on right you can climb up the wall to reach upper area faster. However, it's not really needed and takes some practice so you may actually be a burden to your team if you try it and do not have it mastered.

Once you finish don't forget to loot the chest. Lead Magg to ore and wait a bit until he does his stuff.

Use Infiltrator's Arrow (Shortbow), Infiltrator's Strike (Sword) and Shadow Trap for mobility and to teleport up on ledges.


Crossing the Lava field

Talk to Magg to get an Extinguisher. You can use it to extinguish flames which would otherwise deal lots of damage (and kill Magg).

~2 players should use Extinguishers while other people buff with swiftness and condition-removal.

Once you a through run forward as much as you can to lose enemies and make Magg teleport at you. When Magg is happy use "Shrine of Sacrifice" waypoint.

Magg may not interact with the magma stone. If this happens move around the area.

When using the waypoint trick Magg teleports to the waypoint instead of the player at the magma stone. To prevent this make sure people are clearly in the explosive room before they waypoint.

If Magg gets stuck and dies on lava use Battle Standard to get him up.


Bombing the Gate

First clear the two Smokelords. They deal lots of damage so they are often killed one by one. If you want to separate them either pull one behind a corner or use a pull skill. Then talk to Magg to start the event when everyone is ready.

During the event you need to defend Magg from Assassins. They spawn roughly every 10 seconds at other side of the room and start moving slowly towards Magg. They are transparent, similar to a stealth effect on allies, and have one stack of stability. They are easy to kill but you can call them as a target if needed.

Lots of normal Flame Legion enemies respawn around the room which creates lots of pressure. Stay mobile to reduce damage from melee enemies and focus on killing ranged enemies. If you get downed target low health enemies to rally.

Take Defiant Stance to counter high damage from Smokelords. Avoid using it to swap Healing Signet for the event.

Use Scorpion Wire to separate Smokelords.


Stone

The Stone is invulnerable while any of the 4 Acolytes are alive. There is also an invulnerable Gaheron who will attack players.

To maximize vulnerability period you should sync kill the Acolytes. Each player goes near one Acolyte while last one is playing with Gaheron. Say "ready" or "r" when you are ready to kill. Whenever everyone is ready kill your targets and start focusing the Stone.

Eventually Acolytes respawn so you have to kill them again (either sync or just kill, it won't make big difference as long as people don't chase the same targets). Repeat until the Stone is destroyed.

It may be hard to hit Stone on melee range. Try to stand on a bit higher ground. Untargeting Stone and hitting air next to it may help too.

There is a very low chance to get an account bound Recipe: Eternal Flame from the final chest. The recipe allows you to craft Eternal Flame which gives no extra gold return for your tokens.

Meteor Shower (Staff) and Ice Storm (Frost Bow) are extremely effective against Stone.